Random Drinks

A monk tasting wine from a barrel whilst filling a jug.
From “Li Livres dou Santé” by Aldobrandino of Siena (late 13th century)

This table produces beverages that are compatible with most worlds, from medieval to futuristic time periods.

Calling the {lib:drink#summary} subtable produces just the name of the drink:

Calling {lib:drink#detail} produces more details of the scent, taste or structure of the drink:

Tavern patrons should be warned, though: the range is wide, from foul concoctions to sweetest nectars.

It is not possible to specify subtables for generators embedded in the blog, but the source data for this generator is available in the GitHub repository. You can copy and paste the .json file contents into the Generator Service text box and start experimenting with the generator. Subtables can be specified in the resultPattern string.

If you are already using Campaign Logger, open one of your campaign logs, click the cogwheel-shaped Options button, select Manage Custom Generators, then Add new generator… and paste the generator data in the text box. After you save the generator, click the Show Generators button in your campaign log to access the new generator.

Published by

ELF Vesala

My mission is to create a library of universally useful random generators for role-players and Game Masters.

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